Assassin’s Creed VR

About

Assassin’s Creed and Splinter Cell coming to Oculus VR

For the first time, Ubisoft is bringing two of their biggest franchises to VR with new chapters in both the Assassin’s Creed and Tom Clancy’s Splinter Cell series.

During my time at Ubisoft Reflections, I worked on Assassin’s Creed VR.

Features

[Under NDA]

My Work & Achievements
  • Cinematics Design
    • Designed and implemented cinematics & narrative moments
    • Worked alongside Narrative, Mission, Environment Art, Animation, and Technical teams to plan and realise cinematic content
    • Proactively identified opportunities to increase the quality and efficiency of cinematic content
    • Participated in the creation and management of cinematics pipeline + documentation
    • In-engine cinematics implementation, management, and debugging
  • Narrative Design
    • Worked alongside Mission and Environment Art teams to translate the narrative brief into in-game moments
    • Worked alongside Mission and Environment Art teams to maintain mission logic and narrative coherence
    • Wrote the full script for two missions

Stats

Role

Cinematics & Narrative Designer

Company

Ubisoft Reflections

Release Date

TBC

Platforms

Oculus VR

Tools

[Under NDA]