About
Unannounced Project
Stay tuned!
Work & Achievements
- Systems Design
- Designing character-focused systems with the aim of creating a compelling and holistic player experience
- Working alongside Game, Narrative, and Level Design, as well as Art and Technical teams
- Pitching & design documentation
- Prototyping
- Prototyping designs with support from the Technical team (Unreal Engine / Blueprint)
- Documentation: proposal/hypothesis, findings, implementation recommendations
- Implementation
- Supporting the team with implementation best practices and technical issues
Stats
Project Data
[Unannounced]